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Wednesday, March 17, 2010

The Few, The Proud... The Elites PT2 (Crisis Teams: Monats)

The Crisis Teams are the iconic weapon-bearers of the Tau Army, sporting many forms of special weapons. They are also the cement of your army, filling in any cracks in your offensive power and solidifying an offensive core.
Crisis Teams are a complex subject, involving many layers of strategy and tactics, and to ease the strain of writing on myself and sifting/reading for you all, I'm splitting this into multiple posts. And so we go.

Monat refers to a Crisis Suit that is alone, fighting without squadmates or drone support, normally bearing the weight of a suicide mission. Monats are rather simple; they are cheap units that carry effective special weapons and it doesn't mean much if they die; they shouldn't cost more than 70 points apiece anyways.
Effective Monat Builds include:
Heatwave (TL-Flamer, BSF) -34
Cheapest possible suit of all time; Deepstrike it in and roast someone. It will die to rapidfire or assault. End of discussion.
Toasterboy (TL-Flamer, MP) -43
A slightly upgraded version of the Heatwave, sporting a Missile Pod thatwill allow it to move upfield to its target, or as a secondary if Deepstrike goes askew and lands away from the original target.
Sunforge AKA "Suicide Suit" (TL-FB, Flamer) -47
This is the standard suicide suit, dropping from the sky hoping to get close to anything, flaming infantry and melting tanks, only to die in a torrent of fire and fists. Burn bright, not long.
Deathrain (TL-MP, Flamer) -47
A suit to jump around and annoy at range. Anti-light vehicle with a flair for setting infantry on fire.
Fireforge (MP, FB, MT) -54
My personal favorite Monat, filling in for quick, effective anti-vehicle for those who don't attempt to squeeze in expensive railguns at low point levels.
Helios AKA "Forgeknife" (PR, FB, MT) -62
Anti-heavy infantry, anti-tank. Deepstrikes to deliver melta and rapidfire plasma and annoy or distract opponents. A little on the expensive side.
Fireknife (PR, MP, MT) -62
Anti-light vehicle, a flair of anti-heavy infantry. Long ranged, and use of cover can make it worth its points.

This is it for now. I'll be back with two man team tactics soon.


Old Shatter Hands said...

Monats, eh? I've got a Shas'El Fireforge that i normally deepstrike in a good distance from the enemy to hit rear armor on vehicles. Others I join him to a squad for a firepower and leadership boost.

Aloh'Nan'El said...

Fireforges are excellent for smaller games where Railguns are not abundant and plasma is to expensive. For larger points, I tend to use them less, however. This is mostly because I have Piranhas and Railguns to do their job, meaning my suits are Fireknives and Deathrains.

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